Console Plugin | |
Overview |
The chimera environment is based around an interactive
ObjectScript
interpreter. After chimera's scripting engine has loaded and
evaluated bootstrap.os and user.os, it enters a
read-eval-print loop. The console plugin provides access to this
read-eval-print loop. The user can type in a script statement to
evaluate. Multi-line statements can be input by ending each line
with a backslash.
![]() The console is particularly useful to the developer working on chimera plugins, or test scripts, because it provides a way to interactively test and debug. The pop-up menu that is displayed when clicking on the console's tab has a "Log" option, to allow you to select a file to log output to. The console plugin is generally started from the bootstrap code, and so is not added to the "Plugins" pulldown menu. |
Service API(s) | console service API |